CAS/UCL Teacher Training Course:
Algorithms and Programming Module 1
A CAS/UCL Free Teacher Training Course in
Algorithms and Programming
Part 2: Transition to Scratch and Python Programming
Following on (or accompanying) Part 1, which is an attempt to scaffold programming at the screen, we have Workbook 6 which introduces knowledge and skills in the Scratch 2.0 programming language, focussing on the material and projects covered in Part 1 of the Course.
The rest of the Course in Part 2 can be completed using Scratch 2.0 or Python
- Workbook 6: Plug in to Scratch 2.0
- Workbook 9: Action Geometry: Joining the Dots
- Workbook 10: Action Geometry: Square and Pentagon
- Workbook 11: Scratch – A Way to Logo and Python
- Workbook 12: Reach for the Stars
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- Plug in to Scratch 2.0
Workbook 6 - Action Geometry: Joining the Dots
Workbook 9 - Action Geometry: Square and Pentagon
Workbook 10 - Scratch – A Way to Logo and Python
Workbook 11 - Reach for the Stars
Workbook 12
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